Skillshots, mastery webs, and brush stealth
Sixteen abilities rebuilt as skillshots this round. The new infrastructure handles travel, telegraphs, hit detection, and the ground-AoE feedback that used to be a tangle of one-off systems.
Cutpurse and Swashbuckler reworks
While we were in the combat layer, we reworked Cutpurse and Swashbuckler too. New abilities. A tighter rage curve. Sword sounds that actually hit. Both classes now have a clearer identity in fight than they did a month ago.
The mastery web
The mastery UI moved to an interconnected node web. Each class has its own layout, with ability icons on the nodes and small geometric badges showing what each modifier does. Two hundred and fifty-two flex ability masteries shipped alongside, so flex slots have their own customization paths now too.
Brush stealth in Ruins of Valgor
Step into a bush. You fade. A vignette closes in. The grass rustles when you leave. Ruins of Valgor is the first arena to get the brush, tucked along the perimeter and around the central pillars where it changes how engages open up.